The shaft is flooded when the sluice gate diverts water to the Platform. The crank can't be turned while the waterwheel gear is already in motion. A ladder runs down a shaft to the gear's emergency release mechanism a gear crank raises the floor gear so that it engages the waterwheel gear. Gear Platform It has a massive horizontal gear which, when engaged to the huge gear of the waterwheel, it powers the turbine generator, the island's source of electricity. A huge gear is attached vertically to the end of the waterwheel and can be engaged to the other gear of the Gear Platform. Along its diameter there are several rows of movable vanes, which cause the wheel to turn (provided that they are deployed and water is running underneath). A long cylindrical wheel, or tube, stretching from the control tower to the gear platform a metallic corridor runs inside its length connecting the two locations. A left wheel (sabotaged by Saavedro) controled the Waterwheel vanes. A control panel controls the sluice gate and whether it powers the Waterwheel or the Gear Platform. The top of the tower gives a view to the Small Isle, the Gantry and Pylons and the sluice gate. At the lower level there is a diagram representing with icons several mechanisms (the Waterwheel, the Electromagnet Chamber, the Small Isle, the Chasm Elevator and the Lower Magnet), and whether they are powered up. It has three sections.Ĭontrol Tower One can reach it following blue-lit tunnel from outside. The whole system converts the waterfall's kinetic energy into electricity (through a turbine generator) to feed the electromagnet chamber and other mechanisms around the island. A movable sluice gate directs water into only one of the spillways. The inlet rocks split the falls into two spillways: one that runs under the waterwheel, and another under the gear platform. At the same time, the mechanism that holds the airship onto the cables lifts and drags the pole to touch on the second pylon, connecting the pylons, and electricity flows from the Power Plant to the Small Isle.Ī hydroelectric power plant built across the waterfall. Once released, it allows the airship to move, pushing the gantry platform with its weight. The inlet gantry has a lever which controls a brake that holds the gantry platform, preventing the airship from the Gorge from moving forward. The circuit is broken between the pylons however, and the system relies on the airship from the Dry Dock to make the connection. A cable runs from the Power Plant to a pole on one of the pylons, whereas a cable from the second pylon ends to the Small Isle. Two metal pylons and a stone gantry tower rise from the inlet water. A cabinet holds another J'nanin linking book, linking into the second floor of the Observatory. Shards of rock and dirt captured by the force between the two magnets form a floating spiral, which from above forms the Energy symbol. Another metal door covers the Electromagnet Chamber below.ĪWhen the Isle is powered with electricity through the circuit, the magnetic force of the two powerful electromagnets repel each other in the chamber beneath, causing the building to break free of the ground and levitate. Initially it is unpowered and its metallic security door won't open, but behind it, there is a small stone room with a ladder down a long shaft. The building is connected with a thick electrical cable which runs through a metal pole and protrudes from the water. metallic container protects a linking book to the Energy Tusk of J'nanin should the learners wish to return before having finished the trial. It is the link-in point to the Age, and a round stone building stands on it. One of the three symbols used to access Narayan - "Future Motion".Ī tiny islet sitting at the mouth of the inlet. Most structures seem to be suspended from other structures and wires protruding from the rock walls. Movement around the island is possible with suspended catwalks and walkways, bridges and ladders. The crevasse leads to the Chasm but also intersects to a narrow, red-lit tunnel to the south ending up to a door leading to the Lava Room, while branching to a narrow, blue-lit tunnel that leads to the Power Plant. To the NW of the island there is an ocean inlet that spills water down the canyon an hydroelectric power plant spans the length of the waterfall.Ī catwalk connects the Small Isle with the main island across the water, following a crevasse through the cliff wall of the main island. Like most of Atrus's known Ages, Voltaic is an uninhabited island, a rock of sandstone cliffs carved by a U-shaped gorge.
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